Android / IOS Training with Placement
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Android deliver a complete set
of software for mobile devices: an operating system, middleware and key mobile
applications. Android
was built from the ground-up to enable developers to create persuasive mobile
applications that take full advantage of all a handset. The Android platform is the most
widely used stage for smartphones today.The scope for Android application
development is enormous and the need for Android developers is also on the increase. Every
industry owner and even corporate companies spend a lot in creating their own
iOS application to reach their customers across the world. This created an vast
demand for iOS developers in IT industry.
Our
Android training course will offer you exhaustively understanding of how to
build and organize applications for Android phones and tablets, using the Java
language.
This training course aims to educate application development for Android. Since Java is the language
of the Android platform, the training course starts by refreshing the advanced
features of the Java language. The course shows how to propose & develop
applications using building blocks and covers the building blocks of Android in
detail. By end this
training you will be able to create iOS applications, leaving you with instant
relevant skills and a new approach to iOS development.
Prerequisite of Android/IOS:
Basic
Knowledge in Java and OOPs is needed to learn Android.
course Content
course Content
Syllabus: Android Training Course
Chapter 1: Introduction to Android
·
What is Android?
·
Setting up development environment
·
Dalvik Virtual Machine & .apk
file extension
·
Fundamentals:
a. Basic Building blocks - Activities,
Services, Broadcast Receivers & Content providers
b. UI Components - Views & notifications
c. Components for communication -Intents & Intent
Filters
·
Android API levels (versions &
version names)
Chapter 2: Application Structure (in detail)
·
AndroidManifest.xml
·
uses-permission &uses-sdk
·
Resources & R.java
·
Assets
·
Layouts & Drawable Resources
·
Activities and Activity lifecycle
·
First sample Application
Chapter 3: Emulator-Android Virtual Device
·
Launching emulator
·
Editing emulator settings
·
Emulator shortcuts
·
Logcat usage
·
Introduction to DDMS
·
Second App:- (switching between activities)
·
Develop an app for demonstrating
the communication between Intents
Chapter 4: Basic UI design
·
Form widgets
·
Text Fields
·
Layouts
·
[dip, dp] versus px
·
Examples
Chapter 5: Intents (in detail)
·
Explicit Intents
·
Passing data between activities
·
Implicit intents
·
Examples
Chapter 6: UI design
·
Images and media
·
Composite
·
AlertDialogs & Toast
·
Examples
Chapter 7: Styles & Themes
·
styles.xml
·
drawable resources for shapes,
gradients (selectors)
·
style attribute in layout file
·
Applying themes via code and
manifest file
·
Examples
Chapter 8: Content Providers
·
SQLite Programming
·
SQLiteOpenHelper
·
SQLiteDatabse
·
Cursor
·
Reading and updating Contacts
·
Sqlite Manager tool
·
Example :
Develop an App to demonstrate database usage. CRUD operations must
be implemented.
Chapter 9: Adapters and Widgtes
·
Adapters:-
a. ArrayAdapters
b. BaseAdapters
·
ListView and ListActivity
·
Custom listview
·
GridView using adapters
·
Gallery using adapters
·
Examples
Chapter 10: Notifications
·
Broadcast Receivers
·
Services
·
Toast
·
Examples
Chapter 11: Threads
·
Threads running on UI thread
(runOnUiThread)
·
Worker thread
·
Examples
Chapter 12: Advanced
·
XML Parsing
·
JSON Parsing
·
Client Server Communication
·
Consuming WebServices
·
Accessing Phone services (Call,
SMS, MMS)
·
Network connectivity services
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